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SENSING CULTURE PROJECT: SHERLOCK AND MORIARTY

3D Model CGI Photorelism Head Sculpt Design VFX. Wrinkle maps, high-fidelity details. Micro-level detail pores. Blendshapes. Animation. Rigging. Sherock and Moriarty
3D Model CGI Photorelism Head Sculpt Design VFX. Wrinkle maps, high-fidelity details. Micro-level detail pores. Blendshapes. Animation. Rigging. Sherock and Moriarty. 3D Printing. Formlabs.
3D MODELS PRINTED USING FORMLABS STEREOLITHOGRAPHY
REICHENBACH FALLS: ANAMORPHIC DESIGN

Due to the restrictions of the box design, I had to limitations on the design of the model.
It was important that the final artefact fits perfectly within the dimensions of the book cover, therefore I followed an anamorphic approach. 

Anamorphosis offers a distorted perspective when viewed from one angle and a different projection when viewed from another angle. Using this method, I was able to sculpt a recognisable iconic scene using the reference image of Sherlock and Moriarty grappling each other whilst keeping with the restrictions of the packaging. 

 

3D Model CGI Photorelism Head Sculpt Design VFX. Wrinkle maps, high-fidelity details. Micro-level detail pores. Blendshapes. Animation. Rigging. Sherock and Moriarty
FINAL BOX DIMENSION 
s&M_03.jpg
3D Model CGI Photorelism Head Sculpt Design VFX. Wrinkle maps, high-fidelity details. Micro-level detail pores. Blendshapes. Animation. Rigging. Sherock and Moriarty
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