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CAMEL
The BOOM team and I focused on the creation of a fully CGI Camel. With the use of proprietary software, we were able to develop sculptures of the Camel's muscular anatomy, skin details such as micropores and wrinkles. In addition, realistic fur was made possible, through the use of XGEN.
Our aim was to capture life and create an atmospheric feel to the Camel, choosing to set it in a very vivid and almost ethereal sunset.
After going through a series of different camel designs, it was important that the camel looked real.
I was responsible for the development of the camel - modelling, texturing and shading.
CAMEL BREAKDOWN
CAMEL RENDER PASSES
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