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fight mech

Hard surface and texturing was the key aspect of this project and this was an exciting project because the concept artwork was designed by Darren Bartley, the senior concept artist for Riot Games. 


The model was created using Maya and Zbrush, combining each of their powerful software tools and functionalities to create a highly detailed, lowpoly model with optimised topology and UV mapping. 

Hard Surface Mechanical 3D Model Maya Zbrush Concept Design
Hard Surface Mechanical 3D Model Maya Zbrush Concept Design
Hard Surface Mechanical 3D Model Maya Zbrush Concept Design
Hard Surface Mechanical 3D Model Maya Zbrush Concept Design
Hard Surface Mechanical 3D Model Maya Zbrush Concept Design
Hard Surface Mechanical 3D Model Maya Zbrush Concept Design
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