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GEORGE THE CHAMELEON

So excited to show you one of my most recent project, George the Chameleon! Working closely with James Bowron, the creative director for BOOM, I developed a CG chameleon as part of a creative promotional series!
 

As the lead character artist, I was responsible for modelling, texturing and shading of the chameleon.

Zbrush and Maya were used for modelling and sculpting; Substance Painter and Photoshop for texturing; and Arnold for rendering.

 

FINAL PRINTS
kenmatsuiart george the chameleon artist 3d modelling creature animal design 3dmodelling chameleon vfx
kenmatsuiart george the chameleon artist 3d modelling creature animal design 3dmodelling chameleon vfx
kenmatsuiart george the chameleon artist 3d modelling creature animal design 3dmodelling chameleon vfx
kenmatsuiart george the chameleon artist 3d modelling creature animal design 3dmodelling chameleon vfx
GEORGE BREAKDOWN VFX
GEORGE RENDER PASSES
ChamSpecDIR.jpg
ChamShadowMatte.jpg
ChamSssDIR.jpg
ChamSheenDIR.tifChamSheenDIR.jpg
ChamBeauty.jpg
ChamIDsA.jpg
ChamDiffDIR.jpg
ChamAmbocc.jpg
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